Version 0.6 public release


This version adds a new alien floor to the dungeon. With new enemies, mechanics and a bunch of new naughty content.

The game engine has been upgraded to Godot 4.6 and the windows versions have been merged, and uses DX12 by default. The game can still be launched using Vulkan, but it needs to be done from the command line or by running the .bat file included in the game folder.
Linux builds are still Vulkan only.

The full change log can be found in the game folder.

The next version being worked on is version 1.0 and I don't really know how long it will take to finish.
With 1.0 the game will more or less be what I had in my head when I first started working on HardStuck. And I want to get it to a state where the game can be considered a "completed" product.
That doesn't mean I'll stop working on the game, and there will most likely be a version 1.1 and so on.
I'd like to finish the build by the end of this year, but if it ends up taking longer I'll do another public release somewhere around the halfway point.

Thanks for playing :)

For monthly previews and early access builds consider becoming a member over at patreon.com/floppystack

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